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Guide

How the tool works, in 11 short sections. Search it, or jump straight to the one you need.

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What this is.

re:plyr keeps reference pictures together with the characters and scenarios they belong to, so you can hand somebody a link instead of writing the whole thing out again.

  • Pictures live on your Pictures page and are found by tag.
  • Characters gather pictures plus written description, and can be shared.
  • Scenarios gather characters, pictures and a premise, and can also be shared.

Everything you upload is yours alone. No other member can see it. The operator can, to run the service, and may look through recent uploads to check them against the rules.

Uploading

Drop a batch in, and tag the whole lot on the way.

Drop files onto Upload, or click to choose them. Several go up at once.

Put tags in the box before you upload and every picture in the batch gets them. That's far quicker than tagging afterwards. Once files are chosen you can switch on a box per picture as well, for the one that's different.

  • Re-uploading a file you already have is spotted before it's sent, so it costs nothing and says so. That's a fingerprint of the file itself (a checksum), not the name: renaming it changes nothing. It isn't looking at the picture itself, though, so the same picture saved again at a different size or quality is a different file and will go up alongside the first.
  • 25 MB per file, and 1 GB across the account. That's roughly 2,000 pictures saved from the web, which are usually under 500 KB each, or about 400 taken on a phone, which are nearer 2.5 MB. There's nothing to buy. Fill it and new uploads stop until you make room; nothing already here is affected. Some accounts have a larger allowance, given by the person who runs re:plyr; your account page says which one you are on.
  • JPEG, PNG, WebP and GIF. Location and camera details are removed from each picture when it's uploaded, so a photo taken on a phone doesn't give away where it was taken.

Finding things again

Filter by tag, then act on hundreds at once.

The Pictures page filters by tag. Type more than one, comma separated, and it narrows rather than widens: a picture has to carry all of them to show up.

The tag cloud at the top is quicker than typing. Click a chip to filter by it.

Search looks across characters, scenarios and pictures at once, for when you remember the name and not where you put it.

Select all matching selects everything the current filter finds, not just what's on screen. That's how you retag, switch off or archive a few hundred pictures in one action.

Characters works the same way: tick some, or press Select all matching to take everything the search finds, then put them Live, switch them off, archive them or delete them together.

A selection belongs to the filter it was made under and clears when you change it, so a bulk action can never reach pictures the grid has stopped showing.

Characters

A name is the only thing required.

Create one from Characters, then fill in as much or as little as you like.

Already written them down somewhere? The Paste a sheet you already have box at the top of the editor takes a block of text from a document or a message, looks for headings like Appearance or Backstory, and fills the fields. Anything it can't place goes into Notes rather than nowhere. It only fills the boxes; saving is still up to you.

Got a whole cast in one document? Bring a cast across on Characters finds one sheet per character and shows you what it found before anything is created.

Add pictures by tag: type a tag and it finds every picture carrying it. Up to 500 go on in one action, which is enough to populate a character in one go.

The first live picture is the cover. Make cover on another live picture promotes it, which saves nudging with the arrows when the one you want is 200 down.

Alongside a summary, appearance, personality, background, what they like and dislike, and genres, there are 3 fields aimed at whoever writes with you: Voice, what they want, and what they will not do. The last one saves more trouble than the rest put together.

Who they know links a character to others of yours, with a label written from this character's side. Sister, rival, owes her money. Whoever you share the page with sees it, and can open the ones you have set to Live.

Preview at the top opens the shared page the way the person you send it to will see it.

Duplicate copies the writing, the pictures and the relations into a new character, which saves retyping a family or a set of variations. The copy arrives switched off, with a share link of its own.

Notes are private. They never appear on the shared page.

Scenarios

A premise, the place it happens, and the people in it.

Create one from Scenarios. Each character you link can carry a role.

Add pictures the same way you add them to a character: search your pictures by tag and click one. These are for the place rather than the people, and the first live one is the cover. Without one the shared page borrows a cover from the cast, taking the first live character in alphabetical order.

Linked characters appear on the shared page with their own links, so one scenario link opens the whole set.

The parts lists who the scenario needs, including the parts you want somebody else to play. Whoever opens the link sees which are open, which you'd rather play, and which of your characters already has one. Genres tell them whether it's their kind of story before they read on.

Sharing

The link is the password. Treat it as one.

Each character and scenario has a share link containing an unguessable token. Copy it from the top of the editor.

Paste it into Discord and it opens out with the name, the summary and the cover picture, so the person you sent it to can see who they are looking at before they click. Nothing needs installing for that to work.

Anyone holding that link can open the page. There's no sign in and no further check. A link can be forwarded or pasted into a group, so treat sending one as publishing to whoever receives it.

The editor shows how many times the link has been opened, and when. That's what tells you a link you sent to one person has been passed around. Your own Preview counts, and so does Discord fetching it to draw the card. Who opened it isn't recorded.

Setting visibility to Off stops the page working. Switching it back to Live brings back the same link. A picture somebody has already loaded can sit in their browser's cache for up to 5 minutes afterwards, and nothing recovers what they've already saved.

Archived moves something off your lists without deleting it. Press Show archived beside the count on Pictures, Characters or Scenarios to see what's there, and set it back to Live to bring it out.

A link can't be changed. If one has gone somewhere it shouldn't, switch it Off and leave it off. To share the same character or scenario again, press Duplicate: the copy has a new link. A copy isn't on your ad. A copied character isn't in the original's scenarios, or in Who they know on your other characters, so add it where you want it.

Anything the page links to keeps its own address: its pictures, and the characters it names. Anybody who kept one can still open it while that one is Live. Switch those off too if they matter, but a picture that's switched off comes off every page it's on, not just this one.

What to send a new roleplay partner is about what to put in front of them first.

Tags

Rename, merge, and clear out the empties.

Tags is where they are managed.

  • Renaming a tag to the name of an existing one merges the two.
  • Tags on no pictures are shown in amber, so they are easy to find and clear out.
  • Your tags are yours. Renaming one never touches anybody else's.

Signing in

No password. Your email is the key.

Ask for a link on the sign in page. Following it opens a page naming the address it's about to sign you in as, and pressing Sign in there signs you in for 30 days.

Your email account is one way in and the recovery codes below are the other. Keep both safe, and don't forward the links.

Changing the address is on your account, and it's best done while you still have both. The link goes to the new address. Anybody signed in as you could start a change, so the old address is told once it's done and every session is signed out. If where you're signed in lists a session you don't recognise, end it.

Recovery codes are the answer to losing the address altogether. Make a set from your account: each one signs you in once without the email, and then you can change the address. Keep them somewhere that isn't your inbox.

Without a code, nobody can get you back in. An account here is an email address and nothing else, so there's nothing anybody could check to prove one is yours. A route that could be talked into moving an account would be the easiest way to take somebody's library, so there isn't one. Make the codes before you need them.

What is not allowed

Work safe, and drawn as narrowly as it can be.

Pornography isn't permitted: anything made mainly to cause sexual arousal. The test is what something is for, not what it's about: adult characters, relationships, nudity that isn't sexual, violence, dark subject matter including trauma, and swearing are all fine. Uploads may be reviewed at any time.

If something of yours is removed, you're emailed with the reason. It's normally withheld rather than deleted: it stops being shared, but it's kept, it stays in the copy of your data you can download, and it comes back exactly as it was if the decision was wrong. Say so and a person will look again.

Pictures generated by AI aren't allowed, since 10 September 2026, and the rule used to say the opposite. What's tested is whether the picture was generated, not whether software touched it: a photo your phone sharpened is still a photo. An accusation needs something anybody can point at, not an unusual style. re:plyr has no AI of its own either: it generates nothing, and nothing you upload or write trains a model.

If you find something that shouldn't be here, or a picture of you that you didn't agree to, say so through Contact. Reports are acknowledged within 2 working days, and anything that breaks the rules comes off the public pages.

Worth knowing

The small print that's actually useful.

  • Your account has 2 downloads. Download everything, pictures included gives you the pictures, with a page for each character and scenario that opens with no internet. One archive holds up to 9,000 pictures and 2 GB. A library bigger than that is too big for one archive, and the page points you to the other download. Download the data on its own is a small file you can keep every month, and it lists every picture with a link to it. There's also a delete that really deletes.
  • Your account also lists where you are signed in, so a session on a machine you no longer have can be ended.
  • A picture's own page lists the characters and scenarios it's on, so you can see what deleting it would take it off. The stored file goes with it.
  • Editors warn you before leaving with unsaved changes, and Revert puts every field back to the last version you saved.
  • Running out of room stops you adding more and nothing else. Everything already here stays readable, editable, shareable and exportable, whatever your allowance does. That's in the terms, not just said here.
  • This is a personal project with no service level. Keep your own copies of anything you'd hate to lose. How to back up your roleplay characters says what a real copy holds.

Still stuck? Ask and you'll get a reply when it's read.